![]() ![]() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)Ĭache networking elapsed 73.785 (ms) 737857 (ticks) There may be an object composition cycle in one or more of your serialized classes. Serialization depth limit 10 exceeded at 'GridButton.Thumbnail'. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/ Line: 39) The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing! Renderer: AMD Radeon RX 7900 XT (ID=0x744c)ĭ3D11 device created for Microsoft Media Foundation video decoding. the crash report folder name 'blahblah' next to game executable. C:Program Files (x86)SteamsteamappscommonTabletop SimulatorTabletop Simulator.exe, run by Ryan. ![]() GfxDevice: creating device client threaded=1 Discovering subsystems at path E:/SteamLibrary/steamapps/common/Tabletop Simulator/Tabletop Simulator_Data/UnitySubsystems Mono config path = 'E:/SteamLibrary/steamapps/common/Tabletop Simulator/MonoBleedingEdge/etc' Mono path = 'E:/SteamLibrary/steamapps/common/Tabletop Simulator/Tabletop Simulator_Data/Managed' I have a log, anyone have any ideas what else I could try? When I try openGL is fails with an error. Right-click on Tabletop Simulator and select 'properties'. On startup I get the following crash everytime: Unity Player version: Unity 5.3.8f19886e74732cf d3d9. I'm having the same problem and nothing in here is working (tried all the launch commands, wiping my data, reinstalling, verifying data, updating drivers, manually making sure it's going through the firewall). In Steam, navigate to your games library and locate Tabletop Simulator. ![]()
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